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Santa Carla By Night

Announcements - Rules - Clarifications - Character Creation - Backgrounds - Combat - Disciplines

DISCIPLINES:

The following are disciplines, or rules for disciplines use, by one or more characters in the Santa Carla by Night game. However, these disciplines are either not written up, or somehow differ from those described in Revised Laws of the Night.

- When teaching other characters your disciplines you must spend one experience point. This is on a per-level basis.

- The disciplines Animalism, Auspex, Celerity, Dominate, Fortitude, Obfuscate, Potence and Presence may be taught from player to player without storyteller hindrance. Any other disciplines, you need to show a good reason why it is thematically appropriate for your character to have/ teach that discipline to another player character.

Aquarii - (Aquatic Protean)
Chimestry - Illusions that hurt
Coherence - of Undernet Bloodline
Delinquency - of the Kilrath Bloodline
Demenation - (Clarifications)
Necromancy - (Bone Path: Soul Stealing)
Obtenebration - Arms of the Abyss
Presence- Summon and Majesty
Sethos - of Clan Sethian


Thaumaturgy:

Tremere:
Tremere Blood Oath
Tips on playing Tremere, (by David Vignola)
Biothaumaturgy
Conjuration, has been disallowed
Focused Mind
Path of the Mother, (Plant)
Weather Control

Basic Rituals
Intermediate Ritual
Advanced Rituals

Setite:
Path of Corruption
The Snake Inside



Announcements - Rules - Clarifications - Character Creation - Backgrounds - Combat - Disciplines